![]() ![]() Note that due to the fact that there are thousands of titles in the database, some small part of them may not contain some data and latest releases may not be included shortly after the premiere. Elements of Objectivism are included with the concept of pro-selfish attitudes, with citizens rated in numerical terms of skillfulness called an HDI (Human Development Index).Generates a list of all games that match the criteria settings. Like Brave New World, the society is also extremely hedonistic, marriage (or "nuptial contracts" as they are called by the World Union) are obsolete, and relationships are entirely consistent of sexual interest, with multiple liaisons and even emotionless promiscuity, all of these are regarded as healthy relationships. World Union's value system is similar to the society established in Aldous Huxley's Brave New World, creating a certain level of societal expectations based on numerical indices pre-defined in the system that only take into account how much a person accumulates. The game also features a day/night cycle certain events and characters appear only during a specific time of day.Ĭulpa Innata takes place in the year 2047 in the elitist, utopian city of Adrianopolis, part of a capitalist one world government called World Union, composed of most of the major First World countries, where disease and felonies have been nearly eliminated. The game also features a proprietary logic engine that allows 10,000 condition links between the events in Culpa Innata, creating a different experience for every player. Culpa Innata features an in-game diary to track a player's progress. ![]() In addition, the game reacts dynamically to the player's actions the sequence that locations and events are unlocked are based on those actions and can vary depending on the order in which they were unlocked. ![]() The game is non-linear in that it allows complete freedom of movement and exploration both in terms of the game itself and the narrative a player's actions will dynamically affect the ending, giving the game an RPG element. The game is set in a fully 3D rendered environment, where the player controls Wallis, with a point-and-click interaction system. ![]() Culpa Innata (Latin: Original Sin or Innate Fault) is a third person point-and-click adventure game developed by Turkish company Momentum AS and published by Strategy First. ![]()
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